Tuesday, June 15, 2004
Risk AI
Currently, AI players for Risk aren't that smart plus they seem to rely on predefined strategies. The idea here is to create a system that has the basic rules to play the game and that will develop and learn by playing against other AI systems. In other words I'm trying to mimick what a human being would do when he/she starts to play Risk.
- Find a way to implement the basic rules of Risk.
- How to generate new knowledge and how to add it to the existing rules?
The other day I found something about a META-GAME or something like that (http://satirist.org/learn-game/projects/metagame.html)