Tuesday, June 15, 2004

 

Risk Server

Implement Web Services that would allow users connected to the server to play a whole game of risk.

A client would be necessary for human players in order to display the map and allow a easier gameplay.

I'll need a Games and a Players List. A single game object will contain the subscribed players, the map.

How to implement the rules in a way that are flexible/interchangeable?

Look into RFC 3229 to a method to keep the other clients up-to-date when 2 players are fighting or when a player is placing troups.


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