Tuesday, June 15, 2004
Risk Server
Implement Web Services that would allow users connected to the server to play a whole game of risk.
A client would be necessary for human players in order to display the map and allow a easier gameplay.
I'll need a Games and a Players List. A single game object will contain the subscribed players, the map.
How to implement the rules in a way that are flexible/interchangeable?
Look into RFC 3229 to a method to keep the other clients up-to-date when 2 players are fighting or when a player is placing troups.
A client would be necessary for human players in order to display the map and allow a easier gameplay.
I'll need a Games and a Players List. A single game object will contain the subscribed players, the map.
How to implement the rules in a way that are flexible/interchangeable?
Look into RFC 3229 to a method to keep the other clients up-to-date when 2 players are fighting or when a player is placing troups.